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Hand of the Inheritor
Large outsider (angel extraplanar good lawful), LG
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Armor Class: 18
Hit Points: 207 (18d10+108)
Speed: 50 ft., fly 150 ft. (good), fly: 150
Initiative: 10
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STR: 25 (7) DEX: 21 (5) CON: 22 (6)
INT: 22 (6) WIS: 24 (7) CHA: 23 (6)
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Saves: STR: 12 DEX: 10 CON: 11
INT: 6 WIS: 7 CHA: 6
Skills: 5 + ability mod for (Craft (weaponsmithing), Diplomacy, Fly, Heal, Intimidate, Knowledge (arcana), Knowledge (history), Knowledge (nobility), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Swim)
Languages: Celestial, Draconic, Infernal; truespeech
CR: 15(22000 xp)
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Space: 10 / Reach: 10
Melee attacks:
+12 longsword +12/+12/+12/+12 (2d6+9), +12 axiomatic holy spiked heavy steel shield +12 (2d6+9)
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Special: lay on hands (15/day, 9d6 hit points, as an 18th-level paladin)
Feats: Cleave, Improved Initiative, Improved Shield Bash, Power Attack, Shield Master, Shield Slam, Two-Weapon Fighting, Weapon Focus (longsword), Weapon Focus (spiked shield)
Environment: any good-aligned plane
Organization: solitary or squad (the Hand plus 2-5 astral devas)
Treasure: double (+2 axiomatic holy spiked heavy steel shield)
Source: AP 26
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